VUT showcases XR innovation and immersive learning at international webinar

“The Vaal University of Technology (VUT) showcased its pioneering work in Extended Reality (XR), Virtual Reality (VR), and immersive learning technologies during an international webinar, highlighting innovative approaches to digital education and Fourth Industrial Revolution skills development.”

10 June 2026 | Story by: Nontobeko Moimane | Picture: Supplied

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VUT showcases XR innovation and immersive learning at international webinar

The Vaal University of Technology (VUT) joined higher education institutions from across three continents to showcase how Extended Reality (XR) technologies are transforming teaching and learning during the international XR in the Classroom: How Universities are Transforming Learning webinar hosted by Metaverse Academy on 09 June 2026.

Representing VUT were Professor Anneke de Klerk, Associate Professor in the Department of Visual Arts and Design, and Mr Sarel Havenga, researcher, lecturer and prototype specialist. The pair shared the University’s experiences, research initiatives and innovative approaches to integrating immersive technologies into higher education. The webinar also featured presenters from TED University in Türkiye and Universitat Jaume I in Spain, creating a global platform for discussions on the future of education in the digital age.

The session explored how universities are using XR technologies, including Virtual Reality (VR), Augmented Reality (AR), Artificial Intelligence (AI) and immersive digital environments, to enhance student engagement, improve learning outcomes and prepare graduates for the demands of the Fourth Industrial Revolution (4IR).

“The opportunity to participate in the Metaverse Academy has opened exciting possibilities for both teaching and research,” said Prof de Klerk. “Through the development of XR based learning experiences, we have seen encouraging feedback from students and unemployed youth who are beginning to explore new digital skills and career pathways.”

She noted that the project has strengthened international collaborations while creating opportunities for VUT to contribute to global conversations on digital education. The University is also exploring ways to integrate XR learning into short learning programmes and formal curricula to increase accessibility and impact.

A significant focus of VUT’s presentation was the challenge of ensuring that immersive technologies remain effective educational tools beyond their initial novelty. Prof de Klerk emphasised the importance of designing XR experiences that are carefully aligned with learning outcomes, assessments and curriculum requirements.

“We need to ensure that technology enhances meaningful learning and not simply excitement. The goal is to create immersive environments that facilitate deep engagement and support student success,” explained Prof de Klerk.

Mr Havenga presented findings from a pilot study investigating what VUT researchers have termed Embedded Tactile and Sensory Technology, an approach that combines XR

environments, AI powered learning support and physical 3D printed objects to create interactive learning experiences.

According to Mr Havenga, the research demonstrated several educational benefits, including improved student engagement, enhanced spatial reasoning, stronger conceptual understanding and opportunities for experiential learning.

“Our findings show that immersive technologies can effectively bridge the gap between theory and practice by providing students with hands on experiences in controlled learning environments,” said Mr Havenga.

The pilot study also highlighted challenges facing higher education institutions, particularly within resource constrained environments. These include the high cost of XR devices, limited access to technology, technical skills gaps among educators and challenges with curriculum integration.

To address these barriers, VUT researchers are developing innovative approaches that leverage existing student devices such as smartphones and tablets, reducing dependence on expensive equipment while still providing immersive learning opportunities.

The University is also investigating ways to digitise and preserve creative works through photogrammetry, allowing physical objects and artworks created by students to be transformed into virtual models for exhibitions, archiving and interactive educational experiences.

Prof de Klerk noted that while students have shown strong enthusiasm for XR based learning, sustainable implementation requires investment, institutional support and evidence-based research to demonstrate educational value.

As part of its ongoing work, VUT is currently conducting a large-scale research project involving more than 600 students across multiple disciplines, including Education, Visual Arts and Design, postgraduate programmes and community outreach initiatives. The study aims to develop institutional frameworks and best practices for implementing immersive technologies within higher education.

The webinar concluded with discussions on the future of XR in education and the importance of international collaboration to overcome challenges related to funding, infrastructure and digital inclusion.

Through its participation in the webinar and ongoing research initiatives, VUT continues to position itself as a leader in innovative teaching and learning, harnessing emerging technologies to create meaningful educational experiences and prepare students for an increasingly digital world.